MxSim engineering simulation software
MxSim.GUIPre- and post-processing modules
It has a complete simulation analysis process from geometry creation and editing, mesh generation and editing, definition of various CAE physics fields, to visualization of post-processing results.
core module


Geometry Mx3D Mesh MxMesh Post-processing MxPost
Core functions
1. Mx3D supports the reading of a variety of standard geometric formats, supports standard geometric entities such as points, lines, surfaces, and bodies, and has built-in parametric automatic modeling templates for complex parts. It has functions such as automatic geometry cleaning, geometry segmentation, hard point setting, and mid-surface extraction. Based on MxSim, users can realize automated analysis of the entire CAD/CAE process
2. The MxMesh meshing engine generates one-dimensional line meshes, two-dimensional surface meshes and three-dimensional solid meshes based on geometry files in STEP, IGES and other formats. It is mainly used for general structure, explicit dynamics, thermal, fluid, electromagnetic, acoustics and multi-physics analysis modules to provide high-quality discrete mesh models.
3. The MxPost general post-processing module has rich visualization styles and can display a large amount of calculated data in intuitive forms such as cloud charts, animations, and two-dimensional curves, making it easier for users to make quick and accurate judgments on calculation results.
Technical features1. Automatic geometric processing of complex features
2. Fully automatic generation of triangle, quadrilateral, and tetrahedral meshes based on geometric models
3. Dynamically adjust the number of nodes on the geometric edge and offset the position of the nodes to achieve adaptive adjustment of the grid.
4. Generate hexahedral mesh based on operations such as stretching and rotating line stretching.
5. Cavity mesh generation in acoustic and electromagnetic models6. Multi-threaded grid generation based on OpenMP
Application areas




Geometry reading and rendering Post-processing cloud rendering Assembly meshing Mesh rendering and hiding operations